SpherePointer.NearObjectRadius Property

Definition

Distance at which the pointer is considered "near" an object.

public:
 property float NearObjectRadius { float get(); };
public float NearObjectRadius { get; }
member this.NearObjectRadius : single
Public ReadOnly Property NearObjectRadius As Single

Property Value

Remarks

Sum of SphereCastRadius and NearObjectMargin. Entering the NearObjectRadius disables far interaction.

Applies to