PluginAssemblyInfo Class

Definition

This is the information for the plugins in the Unity project.

public ref class PluginAssemblyInfo : Microsoft::MixedReality::Toolkit::MSBuild::ReferenceItemInfo
public class PluginAssemblyInfo : Microsoft.MixedReality.Toolkit.MSBuild.ReferenceItemInfo
type PluginAssemblyInfo = class
    inherit ReferenceItemInfo
Public Class PluginAssemblyInfo
Inherits ReferenceItemInfo
Inheritance
PluginAssemblyInfo

Constructors

PluginAssemblyInfo(UnityProjectInfo, Guid, String, PluginType)

Creates a new instance of the PluginAssemblyInfo.

Properties

AutoReferenced

Gets whether this plugin is auto referenced, as in whether the generated projects will automatically reference this plugin.

DefineConstraints

If the plugin has define constraints, then it will only be referenced if the platform/project defines at least one of these constraints. ! operator means that the specified plugin must not be included https://docs.unity3d.com/ScriptReference/PluginImporter.DefineConstraints.html

Guid

Gets the Guid associated with the reference.

(Inherited from ReferenceItemInfo)
InEditorPlatforms

Gets a set of platforms supported for the InEditor configuration.

(Inherited from ReferenceItemInfo)
Name

Gets name of the reference item.

(Inherited from ReferenceItemInfo)
PlayerPlatforms

Gets a set of platforms supported for the Player configuration.

(Inherited from ReferenceItemInfo)
ReferencePath

Gets the output path to the reference.

(Inherited from ReferenceItemInfo)
Type

Gets the type of Plugin

UnityProjectInfo

Gets the instance of the parsed project information.

(Inherited from ReferenceItemInfo)

Methods

ToString()

A much more readable string representation of this reference item info.

(Inherited from ReferenceItemInfo)

Applies to