CVRRenderModels.LoadTextureD3D11_Async(Int32, IntPtr, IntPtr) Method
Definition
Important
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public:
Microsoft::MixedReality::Toolkit::OpenVR::Headers::EVRRenderModelError LoadTextureD3D11_Async(int textureId, IntPtr pD3D11Device, IntPtr % ppD3D11Texture2D);
public Microsoft.MixedReality.Toolkit.OpenVR.Headers.EVRRenderModelError LoadTextureD3D11_Async (int textureId, IntPtr pD3D11Device, ref IntPtr ppD3D11Texture2D);
member this.LoadTextureD3D11_Async : int * nativeint * nativeint -> Microsoft.MixedReality.Toolkit.OpenVR.Headers.EVRRenderModelError
Public Function LoadTextureD3D11_Async (textureId As Integer, pD3D11Device As IntPtr, ByRef ppD3D11Texture2D As IntPtr) As EVRRenderModelError
Parameters
- textureId
- Int32
- pD3D11Device
-
IntPtr
nativeint
- ppD3D11Texture2D
-
IntPtr
nativeint