CVRRenderModels.LoadTextureD3D11_Async(Int32, IntPtr, IntPtr) Method

Definition

public:
 Microsoft::MixedReality::Toolkit::OpenVR::Headers::EVRRenderModelError LoadTextureD3D11_Async(int textureId, IntPtr pD3D11Device, IntPtr % ppD3D11Texture2D);
public Microsoft.MixedReality.Toolkit.OpenVR.Headers.EVRRenderModelError LoadTextureD3D11_Async (int textureId, IntPtr pD3D11Device, ref IntPtr ppD3D11Texture2D);
member this.LoadTextureD3D11_Async : int * nativeint * nativeint -> Microsoft.MixedReality.Toolkit.OpenVR.Headers.EVRRenderModelError
Public Function LoadTextureD3D11_Async (textureId As Integer, pD3D11Device As IntPtr, ByRef ppD3D11Texture2D As IntPtr) As EVRRenderModelError

Parameters

textureId
Int32
pD3D11Device
IntPtr

nativeint

ppD3D11Texture2D
IntPtr

nativeint

Returns

EVRRenderModelError

Applies to