CVRRenderModels Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
In this article
public ref class CVRRenderModels
public class CVRRenderModels
type CVRRenderModels = class
Public Class CVRRenderModels
Inheritance
Methods
FreeRenderModel(IntPtr)
FreeTexture(IntPtr)
FreeTextureD3D11(IntPtr)
GetComponentButtonMask(String, String)
GetComponentCount(String)
GetComponentName(String, UInt32, StringBuilder, UInt32)
GetComponentRenderModelName(String, String, StringBuilder, UInt32)
GetComponentState(String, String, VRControllerState_t, RenderModel_ControllerMode_State_t, RenderModel_ComponentState_t)
GetComponentStateForDevicePath(String, String, UInt64, RenderModel_ControllerMode_State_t, RenderModel_ComponentState_t)
GetRenderModelCount()
GetRenderModelErrorNameFromEnum(EVRRenderModelError)
GetRenderModelName(UInt32, StringBuilder, UInt32)
GetRenderModelOriginalPath(String, StringBuilder, UInt32, EVRRenderModelError)
GetRenderModelThumbnailURL(String, StringBuilder, UInt32, EVRRenderModelError)
LoadIntoTextureD3D11_Async(Int32, IntPtr)
LoadRenderModel_Async(String, IntPtr)
LoadTexture_Async(Int32, IntPtr)
LoadTextureD3D11_Async(Int32, IntPtr, IntPtr)
RenderModelHasComponent(String, String)
Applies to