CVRScreenshots.GetScreenshotPropertyFilename Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
public:
System::UInt32 GetScreenshotPropertyFilename(System::UInt32 screenshotHandle, Microsoft::MixedReality::Toolkit::OpenVR::Headers::EVRScreenshotPropertyFilenames filenameType, System::Text::StringBuilder ^ pchFilename, System::UInt32 cchFilename, Microsoft::MixedReality::Toolkit::OpenVR::Headers::EVRScreenshotError % pError);
public uint GetScreenshotPropertyFilename (uint screenshotHandle, Microsoft.MixedReality.Toolkit.OpenVR.Headers.EVRScreenshotPropertyFilenames filenameType, System.Text.StringBuilder pchFilename, uint cchFilename, ref Microsoft.MixedReality.Toolkit.OpenVR.Headers.EVRScreenshotError pError);
member this.GetScreenshotPropertyFilename : uint32 * Microsoft.MixedReality.Toolkit.OpenVR.Headers.EVRScreenshotPropertyFilenames * System.Text.StringBuilder * uint32 * EVRScreenshotError -> uint32
Public Function GetScreenshotPropertyFilename (screenshotHandle As UInteger, filenameType As EVRScreenshotPropertyFilenames, pchFilename As StringBuilder, cchFilename As UInteger, ByRef pError As EVRScreenshotError) As UInteger
Parameters
- screenshotHandle
- UInt32
- filenameType
- EVRScreenshotPropertyFilenames
- pchFilename
- StringBuilder
- cchFilename
- UInt32
- pError
- EVRScreenshotError