IMixedRealitySpatialAwarenessMeshObserver.MeshPhysicsLayer Property

Definition

Get or sets the desired Unity Physics Layer on which to set the spatial mesh.

public:
 property int MeshPhysicsLayer { int get(); void set(int value); };
public int MeshPhysicsLayer { get; set; }
member this.MeshPhysicsLayer : int with get, set
Public Property MeshPhysicsLayer As Integer

Property Value

Int32

Remarks

If not explicitly set, it is recommended that implementations return DefaultPhysicsLayer.

Applies to