DisplayInputResult Class
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Displays a specified axis / button value on a specific TextMesh. Will display all active axes and buttons if the input type is None.
public ref class DisplayInputResult : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Tools/DisplayInputResult")]
public class DisplayInputResult : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Tools/DisplayInputResult")>]
type DisplayInputResult = class
inherit MonoBehaviour
Public Class DisplayInputResult
Inherits MonoBehaviour
- Inheritance
-
UnityEngine.MonoBehaviourDisplayInputResult
- Attributes
-
UnityEngine.AddComponentMenuAttribute
Constructors
| DisplayInputResult() |