InteractableInspector.RemoveEvent(Int32, SerializedProperty) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
protected void RemoveEvent (int index, UnityEditor.SerializedProperty prop = default);
member this.RemoveEvent : int * UnityEditor.SerializedProperty -> unit
Protected Sub RemoveEvent (index As Integer, Optional prop As SerializedProperty = Nothing)
Parameters
- index
- Int32
- prop
- UnityEditor.SerializedProperty