MoveToTarget.RootObject Property
Definition
Important
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Shared parent between tracking and target objects used for relative local positions.
public:
property UnityEngine::GameObject ^ RootObject { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };
public UnityEngine.GameObject RootObject { get; set; }
member this.RootObject : UnityEngine.GameObject with get, set
Public Property RootObject As GameObject
Property Value
- UnityEngine.GameObject