Interactable.IsGlobal Property


If true, this Interactable will listen globally for any IMixedRealityInputHandler input events. These include general input up/down and clicks. If false, this Interactable will only respond to general input click events if the pointer target is this GameObject's, or one of its children's, collider.

 property bool IsGlobal { bool get(); void set(bool value); };
public bool IsGlobal { get; set; }
member this.IsGlobal : bool with get, set
Public Property IsGlobal As Boolean

Property Value


Applies to