MixedRealityToolkitFacadeHandler Class

Definition

Links service facade objects to active services.

public ref class MixedRealityToolkitFacadeHandler abstract sealed
[UnityEditor.InitializeOnLoad]
public static class MixedRealityToolkitFacadeHandler
[<UnityEditor.InitializeOnLoad>]
type MixedRealityToolkitFacadeHandler = class
Public Class MixedRealityToolkitFacadeHandler
Inheritance
MixedRealityToolkitFacadeHandler
Attributes
UnityEditor.InitializeOnLoadAttribute

Remarks

This feature is being deprecated in 2.5 and will be removed in a future release. The code that remains will actively seek to remove existing facades in scenes to ensure that developers that update to 2.5 will get their scenes cleaned up appropriately.

Applies to