ServiceFacade Class

Definition

Lightweight MonoBehavior used to represent active services in scene.

public ref class ServiceFacade : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/Core/ServiceFacade")]
[UnityEngine.ExecuteAlways]
public class ServiceFacade : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/Core/ServiceFacade")>]
[<UnityEngine.ExecuteAlways>]
type ServiceFacade = class
    inherit MonoBehaviour
Public Class ServiceFacade
Inherits MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
ServiceFacade
Attributes
UnityEngine.AddComponentMenuAttribute UnityEngine.ExecuteAlwaysAttribute

Constructors

ServiceFacade()

Fields

ActiveFacadeObjects
FacadeServiceLookup

Properties

Destroyed
Service
ServiceType

Methods

SetService(IMixedRealityService)

Applies to