GameObjectPool.GetGameObject Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
| GetGameObject(String) |
Same as calling GetGameObject(objectIdentifier, Vector3.zero, Quaternion.identity) |
| GetGameObject(String, Vector3, Quaternion) |
Gets a game object for a specific object identifier from the GameObjectPool. If the kind of game object being requested is not in the pool, then it will get created by a IGameObjectCreator that was added to the pool for handling objects associated with the objectIdentifier. |
GetGameObject(String)
Same as calling GetGameObject(objectIdentifier, Vector3.zero, Quaternion.identity)
public:
UnityEngine::GameObject ^ GetGameObject(System::String ^ objectIdentifier);
public UnityEngine.GameObject GetGameObject (string objectIdentifier);
member this.GetGameObject : string -> UnityEngine.GameObject
Public Function GetGameObject (objectIdentifier As String) As GameObject
Parameters
- objectIdentifier
- String
The identifier you want to use to identify the kind of game object you want to retrieve.
Returns
- UnityEngine.GameObject
Applies to
GetGameObject(String, Vector3, Quaternion)
Gets a game object for a specific object identifier from the GameObjectPool. If the kind of game object being requested is not in the pool, then it will get created by a IGameObjectCreator that was added to the pool for handling objects associated with the objectIdentifier.
public:
UnityEngine::GameObject ^ GetGameObject(System::String ^ objectIdentifier, UnityEngine::Vector3 position, UnityEngine::Quaternion rotation);
public UnityEngine.GameObject GetGameObject (string objectIdentifier, UnityEngine.Vector3 position, UnityEngine.Quaternion rotation);
member this.GetGameObject : string * UnityEngine.Vector3 * UnityEngine.Quaternion -> UnityEngine.GameObject
Public Function GetGameObject (objectIdentifier As String, position As Vector3, rotation As Quaternion) As GameObject
Parameters
- objectIdentifier
- String
The identifier you want to use to identify the kind of game object you want to retrieve.
- position
- UnityEngine.Vector3
The position that the game object should have before it is activated.
- rotation
- UnityEngine.Quaternion
The rotation that the game object should have before it is activated.
Returns
- UnityEngine.GameObject