GltfAnimation Class

Definition

public ref class GltfAnimation : Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfChildOfRootProperty
[System.Serializable]
public class GltfAnimation : Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfChildOfRootProperty
[<System.Serializable>]
type GltfAnimation = class
    inherit GltfChildOfRootProperty
Public Class GltfAnimation
Inherits GltfChildOfRootProperty
Inheritance
Attributes

Constructors

GltfAnimation()

Fields

channels

An array of channels, each of which targets an animation's sampler at a node's property. Different channels of the same animation can't have equal targets.

Extensions

https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/extension.schema.json

(Inherited from GltfProperty)
Extras

https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/extras.schema.json

(Inherited from GltfProperty)
name

The user-defined name of this object. This is not necessarily unique, e.g., an accessor and a buffer could have the same name, or two accessors could even have the same name.

(Inherited from GltfChildOfRootProperty)
samplers

An array of samplers that combines input and output accessors with an interpolation algorithm to define a keyframe graph (but not its target).

Applies to