GltfAnimation Class
Definition
Important
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public ref class GltfAnimation : Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfChildOfRootProperty
[System.Serializable]
public class GltfAnimation : Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfChildOfRootProperty
[<System.Serializable>]
type GltfAnimation = class
inherit GltfChildOfRootProperty
Public Class GltfAnimation
Inherits GltfChildOfRootProperty
- Inheritance
- Attributes
Constructors
| GltfAnimation() |
Fields
| channels |
An array of channels, each of which targets an animation's sampler at a node's property. Different channels of the same animation can't have equal targets. |
| Extensions |
https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/extension.schema.json (Inherited from GltfProperty) |
| Extras |
https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/extras.schema.json (Inherited from GltfProperty) |
| name |
The user-defined name of this object. This is not necessarily unique, e.g., an accessor and a buffer could have the same name, or two accessors could even have the same name. (Inherited from GltfChildOfRootProperty) |
| samplers |
An array of samplers that combines input and output accessors with an interpolation algorithm to define a keyframe graph (but not its target). |