GltfCameraPerspective.zFar Field

Definition

The floating-point distance to the far clipping plane. When defined, zfar must be greater than znear. If zfar is undefined, runtime must use infinite projection matrix. 0.0

public: double zFar;
public double zFar;
val mutable zFar : double
Public zFar As Double 

Field Value

Double

Applies to