GltfMaterial.normalTexture Field

Definition

A tangent space normal map. Each texel represents the XYZ components of a normal vector in tangent space.

public: Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfNormalTextureInfo ^ normalTexture;
public Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfNormalTextureInfo normalTexture;
val mutable normalTexture : Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfNormalTextureInfo
Public normalTexture As GltfNormalTextureInfo 

Field Value

GltfNormalTextureInfo

Applies to