GltfMaterial.normalTexture Field
Definition
Important
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A tangent space normal map. Each texel represents the XYZ components of a normal vector in tangent space.
public: Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfNormalTextureInfo ^ normalTexture;
public Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfNormalTextureInfo normalTexture;
val mutable normalTexture : Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfNormalTextureInfo
Public normalTexture As GltfNormalTextureInfo