GltfMeshPrimitive.indices Field

Definition

The index of the accessor that contains mesh indices. When this is not defined, the primitives should be rendered without indices using drawArrays(). When defined, the accessor must contain indices: the bufferView referenced by the accessor must have a target equal to 34963 (ELEMENT_ARRAY_BUFFER); a byteStride that is tightly packed, i.e., 0 or the byte size of componentType in bytes; componentType must be 5121 (UNSIGNED_BYTE), 5123 (UNSIGNED_SHORT) or 5125 (UNSIGNED_INT), the latter is only allowed when OES_element_index_uint extension is used; type must be \"SCALAR\".

public: int indices;
public int indices;
val mutable indices : int
Public indices As Integer 

Field Value

Int32

Applies to