GltfMeshPrimitive.Mode Property

Definition

The type of primitives to render. All valid values correspond to WebGL enums.

public:
 property Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfDrawMode Mode { Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfDrawMode get(); void set(Microsoft::MixedReality::Toolkit::Utilities::Gltf::Schema::GltfDrawMode value); };
public Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfDrawMode Mode { get; set; }
member this.Mode : Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfDrawMode with get, set
Public Property Mode As GltfDrawMode

Property Value

GltfDrawMode

Applies to