GltfOcclusionTextureInfo.strength Field
Definition
Important
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A scalar multiplier controlling the amount of occlusion applied. A value of 0.0 means no occlusion. A value of 1.0 means full occlusion. This value is ignored if the corresponding texture is not specified. This value is linear. 0.01.0
public: double strength;
public double strength;
val mutable strength : double
Public strength As Double