HandConstraint.IsValidController(IMixedRealityController) Method

Definition

Determines if a hand meets the requirements for use with constraining the tracked object.

protected:
 virtual bool IsValidController(Microsoft::MixedReality::Toolkit::Input::IMixedRealityController ^ controller);
protected virtual bool IsValidController (Microsoft.MixedReality.Toolkit.Input.IMixedRealityController controller);
abstract member IsValidController : Microsoft.MixedReality.Toolkit.Input.IMixedRealityController -> bool
override this.IsValidController : Microsoft.MixedReality.Toolkit.Input.IMixedRealityController -> bool
Protected Overridable Function IsValidController (controller As IMixedRealityController) As Boolean

Parameters

controller
IMixedRealityController

The controller to check against.

Returns

Boolean

True if this hand should be used from tracking.

Applies to