VectorExtensions.InverseTransformPoint Method
Definition
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public:
[System::Runtime::CompilerServices::Extension]
static UnityEngine::Vector3 InverseTransformPoint(UnityEngine::Vector3 point, UnityEngine::Vector3 translation, UnityEngine::Quaternion rotation, UnityEngine::Vector3 lossyScale);
public static UnityEngine.Vector3 InverseTransformPoint (this UnityEngine.Vector3 point, UnityEngine.Vector3 translation, UnityEngine.Quaternion rotation, UnityEngine.Vector3 lossyScale);
static member InverseTransformPoint : UnityEngine.Vector3 * UnityEngine.Vector3 * UnityEngine.Quaternion * UnityEngine.Vector3 -> UnityEngine.Vector3
<Extension()>
Public Function InverseTransformPoint (point As Vector3, translation As Vector3, rotation As Quaternion, lossyScale As Vector3) As Vector3
Parameters
- point
- UnityEngine.Vector3
- translation
- UnityEngine.Vector3
- rotation
- UnityEngine.Quaternion
- lossyScale
- UnityEngine.Vector3
Returns
- UnityEngine.Vector3