VectorExtensions.InverseTransformPoint Method

Definition

public:
[System::Runtime::CompilerServices::Extension]
 static UnityEngine::Vector3 InverseTransformPoint(UnityEngine::Vector3 point, UnityEngine::Vector3 translation, UnityEngine::Quaternion rotation, UnityEngine::Vector3 lossyScale);
public static UnityEngine.Vector3 InverseTransformPoint (this UnityEngine.Vector3 point, UnityEngine.Vector3 translation, UnityEngine.Quaternion rotation, UnityEngine.Vector3 lossyScale);
static member InverseTransformPoint : UnityEngine.Vector3 * UnityEngine.Vector3 * UnityEngine.Quaternion * UnityEngine.Vector3 -> UnityEngine.Vector3
<Extension()>
Public Function InverseTransformPoint (point As Vector3, translation As Vector3, rotation As Quaternion, lossyScale As Vector3) As Vector3

Parameters

point
UnityEngine.Vector3
translation
UnityEngine.Vector3
rotation
UnityEngine.Quaternion
lossyScale
UnityEngine.Vector3

Returns

UnityEngine.Vector3

Applies to