WindowsApiChecker.CheckApiContracts Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Caution
The CheckApiContracts method is obsolete (and should not need to be called manually regardless) and will be removed from a future version of MRTK. Please use IsMethodAvailable(), IsPropertyAvailable() or IsTypeAvailable().
public:
static void CheckApiContracts();
[UnityEngine.RuntimeInitializeOnLoadMethod(UnityEngine.RuntimeInitializeLoadType.BeforeSceneLoad)]
public static void CheckApiContracts ();
[UnityEngine.RuntimeInitializeOnLoadMethod(UnityEngine.RuntimeInitializeLoadType.BeforeSceneLoad)]
[System.Obsolete("The CheckApiContracts method is obsolete (and should not need to be called manually regardless) and will be removed from a future version of MRTK. Please use IsMethodAvailable(), IsPropertyAvailable() or IsTypeAvailable().")]
public static void CheckApiContracts ();
[<UnityEngine.RuntimeInitializeOnLoadMethod(UnityEngine.RuntimeInitializeLoadType.BeforeSceneLoad)>]
static member CheckApiContracts : unit -> unit
[<UnityEngine.RuntimeInitializeOnLoadMethod(UnityEngine.RuntimeInitializeLoadType.BeforeSceneLoad)>]
[<System.Obsolete("The CheckApiContracts method is obsolete (and should not need to be called manually regardless) and will be removed from a future version of MRTK. Please use IsMethodAvailable(), IsPropertyAvailable() or IsTypeAvailable().")>]
static member CheckApiContracts : unit -> unit
Public Shared Sub CheckApiContracts ()
- Attributes
-
UnityEngine.RuntimeInitializeOnLoadMethodAttribute ObsoleteAttribute