SignalingSession.Terminate Method
Definition
Important
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Overloads
| Terminate() |
Synchronously terminates the session. |
| Terminate(IEnumerable<SignalingHeader>) |
Synchronously terminates the session. |
Terminate()
Synchronously terminates the session.
public:
void Terminate();
public void Terminate ();
member this.Terminate : unit -> unit
Public Sub Terminate ()
Remarks
The session will be no longer usable.
This method is not recommended for UI threads or scalable server applications.
Applies to
Terminate(IEnumerable<SignalingHeader>)
Synchronously terminates the session.
public:
void Terminate(System::Collections::Generic::IEnumerable<Microsoft::Rtc::Signaling::SignalingHeader ^> ^ signalingHeaders);
public void Terminate (System.Collections.Generic.IEnumerable<Microsoft.Rtc.Signaling.SignalingHeader> signalingHeaders);
member this.Terminate : seq<Microsoft.Rtc.Signaling.SignalingHeader> -> unit
Public Sub Terminate (signalingHeaders As IEnumerable(Of SignalingHeader))
Parameters
- signalingHeaders
- IEnumerable<SignalingHeader>
The signaling headers to attach to any message that is sent. Can be null.
Remarks
The session will be no longer usable.
This method is not recommended for UI threads or scalable server applications.