SignalingSession.Terminate Method

Definition

Overloads

Terminate()

Synchronously terminates the session.

Terminate(IEnumerable<SignalingHeader>)

Synchronously terminates the session.

Terminate()

Synchronously terminates the session.

public:
 void Terminate();
public void Terminate ();
member this.Terminate : unit -> unit
Public Sub Terminate ()

Remarks

The session will be no longer usable.

This method is not recommended for UI threads or scalable server applications.

Applies to

Terminate(IEnumerable<SignalingHeader>)

Synchronously terminates the session.

public:
 void Terminate(System::Collections::Generic::IEnumerable<Microsoft::Rtc::Signaling::SignalingHeader ^> ^ signalingHeaders);
public void Terminate (System.Collections.Generic.IEnumerable<Microsoft.Rtc.Signaling.SignalingHeader> signalingHeaders);
member this.Terminate : seq<Microsoft.Rtc.Signaling.SignalingHeader> -> unit
Public Sub Terminate (signalingHeaders As IEnumerable(Of SignalingHeader))

Parameters

signalingHeaders
IEnumerable<SignalingHeader>

The signaling headers to attach to any message that is sent. Can be null.

Remarks

The session will be no longer usable.

This method is not recommended for UI threads or scalable server applications.

Applies to