DesignerGeneratedAttribute Class

Definition

When applied to a class, the compiler implicitly calls a component-initializing method from the default synthetic constructor.

public ref class DesignerGeneratedAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Class, AllowMultiple=false, Inherited=false)]
public sealed class DesignerGeneratedAttribute : Attribute
type DesignerGeneratedAttribute = class
    inherit Attribute
Public NotInheritable Class DesignerGeneratedAttribute
Inherits Attribute
Inheritance
DesignerGeneratedAttribute
Attributes

Remarks

This attribute instructs the compiler to implicitly calls a private InitializeComponent method from the default synthetic constructor. The compiler will also verify that this method is called from user defined constructors and report a warning or error it is not. The Visual Studio Integrated Development Environment will honor this attribute when generating code on behalf of the user.

Constructors

DesignerGeneratedAttribute()

Initializes a new instance of the DesignerGeneratedAttribute attribute.

Properties

TypeId

When implemented in a derived class, gets a unique identifier for this Attribute.

(Inherited from Attribute)

Methods

Equals(Object)

Returns a value that indicates whether this instance is equal to a specified object.

(Inherited from Attribute)
GetHashCode()

Returns the hash code for this instance.

(Inherited from Attribute)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
IsDefaultAttribute()

When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class.

(Inherited from Attribute)
Match(Object)

When overridden in a derived class, returns a value that indicates whether this instance equals a specified object.

(Inherited from Attribute)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)

Explicit Interface Implementations

_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr)

Maps a set of names to a corresponding set of dispatch identifiers.

(Inherited from Attribute)
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr)

Retrieves the type information for an object, which can be used to get the type information for an interface.

(Inherited from Attribute)
_Attribute.GetTypeInfoCount(UInt32)

Retrieves the number of type information interfaces that an object provides (either 0 or 1).

(Inherited from Attribute)
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr)

Provides access to properties and methods exposed by an object.

(Inherited from Attribute)

Applies to