ConstReverseRandomAccessIterator<TValue>.equal_to Method

Definition

Determines whether two iterators are the same object.

Overloads

equal_to(IInputIterator<TValue>)

Determines whether the given IInputIterator<TValue> object is the same as the current ConstReverseRandomAccessIterator<TValue> object.

equal_to(ConstReverseRandomAccessIterator<TValue>)

Determines whether the given ConstReverseRandomAccessIterator<TValue> object is the same as the current ConstReverseRandomAccessIterator<TValue> object.

equal_to(IInputIterator<TValue>)

Determines whether the given IInputIterator<TValue> object is the same as the current ConstReverseRandomAccessIterator<TValue> object.

public:
 virtual bool equal_to(Microsoft::VisualC::StlClr::Generic::IInputIterator<TValue> ^ _Right);
public virtual bool equal_to (Microsoft.VisualC.StlClr.Generic.IInputIterator<TValue> _Right);
abstract member equal_to : Microsoft.VisualC.StlClr.Generic.IInputIterator<'Value> -> bool
override this.equal_to : Microsoft.VisualC.StlClr.Generic.IInputIterator<'Value> -> bool
Public Overridable Function equal_to (_Right As IInputIterator(Of TValue)) As Boolean

Parameters

_Right
IInputIterator<TValue>

The IInputIterator<TValue> object to compare with the current ConstReverseRandomAccessIterator<TValue> object.

Returns

true if the two iterators are the same object; otherwise, false.

Applies to

equal_to(ConstReverseRandomAccessIterator<TValue>)

Determines whether the given ConstReverseRandomAccessIterator<TValue> object is the same as the current ConstReverseRandomAccessIterator<TValue> object.

public:
 bool equal_to(Microsoft::VisualC::StlClr::Generic::ConstReverseRandomAccessIterator<TValue> ^ _Right);
public bool equal_to (Microsoft.VisualC.StlClr.Generic.ConstReverseRandomAccessIterator<TValue> _Right);
member this.equal_to : Microsoft.VisualC.StlClr.Generic.ConstReverseRandomAccessIterator<'Value> -> bool
Public Function equal_to (_Right As ConstReverseRandomAccessIterator(Of TValue)) As Boolean

Parameters

Returns

true if the two ConstReverseRandomAccessIterator<TValue> objects are the same object; otherwise, false.

Applies to