Enumerates the geometric primitives to use for rendering.
public enum MDLGeometryType
type MDLGeometryType =
Indicates that consecutive index pairs describe lines.
Indicates that each index describes a point.
Indicates that each 4-index stride in the buffer specifies a quadrilateral.
Indicates that each 3-index stride in the buffer specifies a triangle.
Indicates that the first 3-index stride in the buffer specifies a triangle, and that successive points specify another triangle with the preceding two indices
Indicates that the geometry is not uniform, and is described by its Topology property.
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