MDLLight.GetIrradiance Method

Definition

Overloads

GetIrradiance(Vector3)

Calculates and returns the effect of the light on the specified point.

GetIrradiance(Vector3, CGColorSpace)

GetIrradiance(Vector3)

Calculates and returns the effect of the light on the specified point.

[Foundation.Export("irradianceAtPoint:")]
public virtual CoreGraphics.CGColor GetIrradiance (OpenTK.Vector3 point);
abstract member GetIrradiance : OpenTK.Vector3 -> CoreGraphics.CGColor
override this.GetIrradiance : OpenTK.Vector3 -> CoreGraphics.CGColor

Parameters

point
Vector3

Returns

Attributes

GetIrradiance(Vector3, CGColorSpace)

[Foundation.Export("irradianceAtPoint:colorSpace:")]
public virtual CoreGraphics.CGColor GetIrradiance (OpenTK.Vector3 point, CoreGraphics.CGColorSpace colorSpace);
abstract member GetIrradiance : OpenTK.Vector3 * CoreGraphics.CGColorSpace -> CoreGraphics.CGColor
override this.GetIrradiance : OpenTK.Vector3 * CoreGraphics.CGColorSpace -> CoreGraphics.CGColor

Parameters

point
Vector3
colorSpace
CGColorSpace

Returns

Attributes

Applies to