MDLMesh.FlipTextureCoordinates(String) Method

Definition

[Foundation.Export("flipTextureCoordinatesInAttributeNamed:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void FlipTextureCoordinates (string inTextureCoordinateAttributeNamed);
abstract member FlipTextureCoordinates : string -> unit
override this.FlipTextureCoordinates : string -> unit

Parameters

inTextureCoordinateAttributeNamed
String
Attributes

Applies to