MDLSkyCubeTexture.GroundAlbedo Property

Definition

Gets or sets the relative amount of light, from 0.0 to 10.0, that reflects off the ground. Lower values produce an effect similar to a clear sky.

public virtual float GroundAlbedo { [Foundation.Export("groundAlbedo")] get; [Foundation.Export("setGroundAlbedo:")] set; }
member this.GroundAlbedo : single with get, set

Property Value

Attributes

Applies to