MDLTextureSampler.HardwareFilter Property

Definition

Gets or sets the filter to use to perform hardware filtering.

public virtual ModelIO.MDLTextureFilter HardwareFilter { [Foundation.Export("hardwareFilter", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setHardwareFilter:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.HardwareFilter : ModelIO.MDLTextureFilter with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to