GL.BindFramebuffer GL.BindFramebuffer Method

Definition

Overloads

BindFramebuffer(FramebufferTarget, Int32) BindFramebuffer(FramebufferTarget, Int32)
BindFramebuffer(FramebufferTarget, UInt32) BindFramebuffer(FramebufferTarget, UInt32)

BindFramebuffer(FramebufferTarget, Int32) BindFramebuffer(FramebufferTarget, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindFramebuffer", Version="3.0")]
public static void BindFramebuffer (OpenTK.Graphics.ES30.FramebufferTarget target, int framebuffer);
static member BindFramebuffer : OpenTK.Graphics.ES30.FramebufferTarget * int -> unit

Parameters

framebuffer
Int32 Int32

BindFramebuffer(FramebufferTarget, UInt32) BindFramebuffer(FramebufferTarget, UInt32)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glBindFramebuffer", Version="3.0")]
[System.CLSCompliant(false)]
public static void BindFramebuffer (OpenTK.Graphics.ES30.FramebufferTarget target, uint framebuffer);
static member BindFramebuffer : OpenTK.Graphics.ES30.FramebufferTarget * uint32 -> unit

Parameters

framebuffer
UInt32 UInt32

Applies to