GL.DrawArraysInstanced GL.DrawArraysInstanced Method

Definition

Overloads

DrawArraysInstanced(All, Int32, Int32, Int32) DrawArraysInstanced(All, Int32, Int32, Int32)
DrawArraysInstanced(PrimitiveType, Int32, Int32, Int32) DrawArraysInstanced(PrimitiveType, Int32, Int32, Int32)

DrawArraysInstanced(All, Int32, Int32, Int32) DrawArraysInstanced(All, Int32, Int32, Int32)

Warning

This API is now obsolete.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDrawArraysInstanced", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void DrawArraysInstanced (OpenTK.Graphics.ES30.All mode, int first, int count, int instanceCount);
static member DrawArraysInstanced : OpenTK.Graphics.ES30.All * int * int * int -> unit

Parameters

mode
All All
first
Int32 Int32
count
Int32 Int32
instanceCount
Int32 Int32

DrawArraysInstanced(PrimitiveType, Int32, Int32, Int32) DrawArraysInstanced(PrimitiveType, Int32, Int32, Int32)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glDrawArraysInstanced", Version="3.0")]
public static void DrawArraysInstanced (OpenTK.Graphics.ES30.PrimitiveType mode, int first, int count, int instanceCount);
static member DrawArraysInstanced : OpenTK.Graphics.ES30.PrimitiveType * int * int * int -> unit

Parameters

first
Int32 Int32
count
Int32 Int32
instanceCount
Int32 Int32

Applies to