GL.GetFragDataLocation GL.GetFragDataLocation Method

Definition

Overloads

GetFragDataLocation(UInt32, StringBuilder) GetFragDataLocation(UInt32, StringBuilder)
GetFragDataLocation(Int32, StringBuilder) GetFragDataLocation(Int32, StringBuilder)

GetFragDataLocation(UInt32, StringBuilder) GetFragDataLocation(UInt32, StringBuilder)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetFragDataLocation", Version="3.0")]
[System.CLSCompliant(false)]
public static int GetFragDataLocation (uint program, System.Text.StringBuilder name);
static member GetFragDataLocation : uint32 * System.Text.StringBuilder -> int

Parameters

program
UInt32 UInt32

Returns

GetFragDataLocation(Int32, StringBuilder) GetFragDataLocation(Int32, StringBuilder)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetFragDataLocation", Version="3.0")]
public static int GetFragDataLocation (int program, System.Text.StringBuilder name);
static member GetFragDataLocation : int * System.Text.StringBuilder -> int

Parameters

program
Int32 Int32

Returns

Applies to