GL.WaitSync GL.WaitSync Method

Definition

Overloads

WaitSync(IntPtr, Int32, Int64) WaitSync(IntPtr, Int32, Int64)
WaitSync(IntPtr, UInt32, UInt64) WaitSync(IntPtr, UInt32, UInt64)

WaitSync(IntPtr, Int32, Int64) WaitSync(IntPtr, Int32, Int64)

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glWaitSync", Version="3.0")]
public static void WaitSync (IntPtr sync, int flags, long timeout);
static member WaitSync : nativeint * int * int64 -> unit

Parameters

sync
IntPtr IntPtr
flags
Int32 Int32
timeout
Int64 Int64

WaitSync(IntPtr, UInt32, UInt64) WaitSync(IntPtr, UInt32, UInt64)

Important

This API is not CLS-compliant.

[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glWaitSync", Version="3.0")]
[System.CLSCompliant(false)]
public static void WaitSync (IntPtr sync, uint flags, ulong timeout);
static member WaitSync : nativeint * uint32 * uint64 -> unit

Parameters

sync
IntPtr IntPtr
flags
UInt32 UInt32
timeout
UInt64 UInt64

Applies to