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public static OpenTK.NMatrix3 Multiply (OpenTK.NMatrix3 left, OpenTK.NMatrix3 right);
static member Multiply : OpenTK.NMatrix3 * OpenTK.NMatrix3 -> OpenTK.NMatrix3
public static void Multiply (ref OpenTK.NMatrix3 left, ref OpenTK.NMatrix3 right, out OpenTK.NMatrix3 result);
static member Multiply : * * -> unit