ISCNActionable.RunAction ISCNActionable.RunAction Method

Definition

Overloads

RunAction(SCNAction) RunAction(SCNAction)
RunAction(SCNAction, Action) RunAction(SCNAction, Action)
RunAction(SCNAction, String) RunAction(SCNAction, String)
RunAction(SCNAction, String, Action) RunAction(SCNAction, String, Action)

RunAction(SCNAction) RunAction(SCNAction)

[Foundation.Export("runAction:")]
[Foundation.Preserve(Conditional=true)]
public void RunAction (SceneKit.SCNAction action);
abstract member RunAction : SceneKit.SCNAction -> unit

Parameters

RunAction(SCNAction, Action) RunAction(SCNAction, Action)

[Foundation.Export("runAction:completionHandler:")]
[Foundation.Preserve(Conditional=true)]
public void RunAction (SceneKit.SCNAction action, Action block);
abstract member RunAction : SceneKit.SCNAction * Action -> unit

Parameters

block
Action Action

To be added.

This parameter can be null.

RunAction(SCNAction, String) RunAction(SCNAction, String)

[Foundation.Export("runAction:forKey:")]
[Foundation.Preserve(Conditional=true)]
public void RunAction (SceneKit.SCNAction action, string key);
abstract member RunAction : SceneKit.SCNAction * string -> unit

Parameters

key
String String

To be added.

This parameter can be null.

RunAction(SCNAction, String, Action) RunAction(SCNAction, String, Action)

[Foundation.Export("runAction:forKey:completionHandler:")]
[Foundation.Preserve(Conditional=true)]
public void RunAction (SceneKit.SCNAction action, string key, Action block);
abstract member RunAction : SceneKit.SCNAction * string * Action -> unit

Parameters

key
String String

To be added.

This parameter can be null.

block
Action Action

To be added.

This parameter can be null.

Applies to