SCNGeometry.EdgeCreasesElement Property

Definition

Gets or sets a line whose points specify an array of vertex indices that specify edges that should remain sharp over the operation of subdivision.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[get: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[set: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
[get: Foundation.Export("edgeCreasesElement", ObjCRuntime.ArgumentSemantic.Strong)]
[set: Foundation.Export("setEdgeCreasesElement:", ObjCRuntime.ArgumentSemantic.Strong)]
public virtual SceneKit.SCNGeometryElement EdgeCreasesElement { get; set; }
member this.EdgeCreasesElement : SceneKit.SCNGeometryElement with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Attributes

Applies to