SCNGeometry.Materials Property

Definition

Gets or sets the list of materials that control the appearance of their corresponding entries in the list of elements that belong to the geometry.

[get: Foundation.Export("materials", ObjCRuntime.ArgumentSemantic.Copy)]
[set: Foundation.Export("setMaterials:", ObjCRuntime.ArgumentSemantic.Copy)]
public virtual SceneKit.SCNMaterial[] Materials { get; set; }
member this.Materials : SceneKit.SCNMaterial[] with get, set

Property Value

Attributes

Applies to