SCNGeometry.WeakShaderModifiers SCNGeometry.WeakShaderModifiers Property

Definition

Gets or sets a weak reference to the shader modifiers.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[get: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[set: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[get: Foundation.Export("shaderModifiers", ObjCRuntime.ArgumentSemantic.Copy)]
[set: Foundation.Export("setShaderModifiers:", ObjCRuntime.ArgumentSemantic.Copy)]
public virtual Foundation.NSDictionary WeakShaderModifiers { get; set; }
member this.WeakShaderModifiers : Foundation.NSDictionary with get, set

Property Value

Applies to