SCNMatrix4.CreateOrthographic SCNMatrix4.CreateOrthographic Method

Definition

Overloads

CreateOrthographic(Single, Single, Single, Single, SCNMatrix4) CreateOrthographic(Single, Single, Single, Single, SCNMatrix4)

Creates an orthographic projection matrix.

CreateOrthographic(nfloat, nfloat, nfloat, nfloat) CreateOrthographic(nfloat, nfloat, nfloat, nfloat)
CreateOrthographic(Single, Single, Single, Single) CreateOrthographic(Single, Single, Single, Single)

Creates an orthographic projection matrix.

CreateOrthographic(nfloat, nfloat, nfloat, nfloat, SCNMatrix4) CreateOrthographic(nfloat, nfloat, nfloat, nfloat, SCNMatrix4)

CreateOrthographic(Single, Single, Single, Single, SCNMatrix4) CreateOrthographic(Single, Single, Single, Single, SCNMatrix4)

Creates an orthographic projection matrix.

public static void CreateOrthographic (float width, float height, float zNear, float zFar, out SceneKit.SCNMatrix4 result);
static member CreateOrthographic : single * single * single * single *  -> unit

Parameters

width
Single Single
height
Single Single
zNear
Single Single
zFar
Single Single

CreateOrthographic(nfloat, nfloat, nfloat, nfloat) CreateOrthographic(nfloat, nfloat, nfloat, nfloat)

public static SceneKit.SCNMatrix4 CreateOrthographic (nfloat width, nfloat height, nfloat zNear, nfloat zFar);
static member CreateOrthographic : nfloat * nfloat * nfloat * nfloat -> SceneKit.SCNMatrix4

Parameters

width
nfloat nfloat
height
nfloat nfloat
zNear
nfloat nfloat
zFar
nfloat nfloat

Returns

CreateOrthographic(Single, Single, Single, Single) CreateOrthographic(Single, Single, Single, Single)

Creates an orthographic projection matrix.

public static SceneKit.SCNMatrix4 CreateOrthographic (float width, float height, float zNear, float zFar);
static member CreateOrthographic : single * single * single * single -> SceneKit.SCNMatrix4

Parameters

width
Single Single
height
Single Single
zNear
Single Single
zFar
Single Single

Returns

CreateOrthographic(nfloat, nfloat, nfloat, nfloat, SCNMatrix4) CreateOrthographic(nfloat, nfloat, nfloat, nfloat, SCNMatrix4)

public static void CreateOrthographic (nfloat width, nfloat height, nfloat zNear, nfloat zFar, out SceneKit.SCNMatrix4 result);
static member CreateOrthographic : nfloat * nfloat * nfloat * nfloat *  -> unit

Parameters

width
nfloat nfloat
height
nfloat nfloat
zNear
nfloat nfloat
zFar
nfloat nfloat

Applies to