SCNMatrix4.Equality(SCNMatrix4, SCNMatrix4) SCNMatrix4.Equality(SCNMatrix4, SCNMatrix4) Operator

Definition

public static bool operator == (SceneKit.SCNMatrix4 left, SceneKit.SCNMatrix4 right);
static member ( = ) : SceneKit.SCNMatrix4 * SceneKit.SCNMatrix4 -> bool

Parameters

Returns

Applies to