SCNMatrix4.Transpose SCNMatrix4.Transpose Method

Definition

Overloads

Transpose() Transpose()

Transposes this matrix in place.

Transpose(SCNMatrix4) Transpose(SCNMatrix4)

Returns the transpose of mat.

Transpose(SCNMatrix4, SCNMatrix4) Transpose(SCNMatrix4, SCNMatrix4)

Transposes the matrix mat and stores the result in result.

Transpose() Transpose()

Transposes this matrix in place.

public void Transpose ();
member this.Transpose : unit -> unit

Transpose(SCNMatrix4) Transpose(SCNMatrix4)

Returns the transpose of mat.

public static SceneKit.SCNMatrix4 Transpose (SceneKit.SCNMatrix4 mat);
static member Transpose : SceneKit.SCNMatrix4 -> SceneKit.SCNMatrix4

Parameters

Returns

Transpose(SCNMatrix4, SCNMatrix4) Transpose(SCNMatrix4, SCNMatrix4)

Transposes the matrix mat and stores the result in result.

public static void Transpose (ref SceneKit.SCNMatrix4 mat, out SceneKit.SCNMatrix4 result);
static member Transpose :  *  -> unit

Parameters

Applies to