SCNNode.GetBoundingSphere(SCNVector3, nfloat) SCNNode.GetBoundingSphere(SCNVector3, nfloat) Method

Definition

Stores the vectors that define the node's bounding sphere in center and radius, or allows the developer to set them.

[Foundation.Export("getBoundingSphereCenter:radius:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual bool GetBoundingSphere (ref SceneKit.SCNVector3 center, ref nfloat radius);
abstract member GetBoundingSphere :  *  -> bool
override this.GetBoundingSphere :  *  -> bool

Parameters

radius
nfloat nfloat

Returns

Implements

Applies to