SCNNode.PauseAnimation SCNNode.PauseAnimation Method

Definition

Overloads

PauseAnimation(String) PauseAnimation(String)

Pauses the animation that is identified by the provided key.

PauseAnimation(NSString) PauseAnimation(NSString)

Pauses the animation that is identified by the provided key.

PauseAnimation(String) PauseAnimation(String)

Pauses the animation that is identified by the provided key.

public void PauseAnimation (string key);
member this.PauseAnimation : string -> unit

Parameters

PauseAnimation(NSString) PauseAnimation(NSString)

Pauses the animation that is identified by the provided key.

[Foundation.Export("pauseAnimationForKey:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Paused' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Paused' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Paused' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Paused' instead.")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void PauseAnimation (Foundation.NSString key);
abstract member PauseAnimation : Foundation.NSString -> unit
override this.PauseAnimation : Foundation.NSString -> unit

Parameters

Implements

Applies to