SCNNode.RemoveAudioPlayer(SCNAudioPlayer) SCNNode.RemoveAudioPlayer(SCNAudioPlayer) Method

Definition

Removes the specified audio player from the node.

[Foundation.Export("removeAudioPlayer:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void RemoveAudioPlayer (SceneKit.SCNAudioPlayer player);
abstract member RemoveAudioPlayer : SceneKit.SCNAudioPlayer -> unit
override this.RemoveAudioPlayer : SceneKit.SCNAudioPlayer -> unit

Parameters

Applies to