SCNNode.ResumeAnimation SCNNode.ResumeAnimation Method

Definition

Overloads

ResumeAnimation(NSString) ResumeAnimation(NSString)

Resumes the animation that is identified by the provided key.

ResumeAnimation(String) ResumeAnimation(String)

Resumes the animation that is identified by the provided key.

ResumeAnimation(NSString) ResumeAnimation(NSString)

Resumes the animation that is identified by the provided key.

[Foundation.Export("resumeAnimationForKey:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Paused' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Paused' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Paused' instead.")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.None, "Use 'SCNAnimationPlayer.Paused' instead.")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void ResumeAnimation (Foundation.NSString key);
abstract member ResumeAnimation : Foundation.NSString -> unit
override this.ResumeAnimation : Foundation.NSString -> unit

Parameters

Implements

ResumeAnimation(String) ResumeAnimation(String)

Resumes the animation that is identified by the provided key.

public void ResumeAnimation (string key);
member this.ResumeAnimation : string -> unit

Parameters

Applies to