SCNNode.Skinner SCNNode.Skinner Property

Definition

Gets or sets the skinner for skeletal animations.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
[get: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
[set: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 9, ObjCRuntime.PlatformArchitecture.All, null)]
[get: Foundation.Export("skinner", ObjCRuntime.ArgumentSemantic.Strong)]
[set: Foundation.Export("setSkinner:", ObjCRuntime.ArgumentSemantic.Strong)]
public virtual SceneKit.SCNSkinner Skinner { get; set; }
member this.Skinner : SceneKit.SCNSkinner with get, set

Property Value

(More documentation for this node is coming)

This value can be null.

Applies to