SCNParticleSystem.AddModifier(NSString[], SCNParticleModifierStage, SCNParticleModifierHandler) SCNParticleSystem.AddModifier(NSString[], SCNParticleModifierStage, SCNParticleModifierHandler) Method

Definition

Adds handler to the list of modifiers that will change the specified properties at the specified frame rendering stage.

[Foundation.Export("addModifierForProperties:atStage:withBlock:")]
public virtual void AddModifier (Foundation.NSString[] properties, SceneKit.SCNParticleModifierStage stage, SceneKit.SCNParticleModifierHandler handler);
abstract member AddModifier : Foundation.NSString[] * SceneKit.SCNParticleModifierStage * SceneKit.SCNParticleModifierHandler -> unit
override this.AddModifier : Foundation.NSString[] * SceneKit.SCNParticleModifierStage * SceneKit.SCNParticleModifierHandler -> unit

Parameters

properties
NSString[]

Applies to