SCNPhysicsBody.AngularRestingThreshold Property

Definition

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 5, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[get: Foundation.Export("angularRestingThreshold")]
[get: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 5, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[get: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[get: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[get: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[set: Foundation.Export("setAngularRestingThreshold:")]
[set: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 5, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[set: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[set: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 14, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[set: ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 12, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual nfloat AngularRestingThreshold { get; set; }
member this.AngularRestingThreshold : nfloat with get, set

Property Value

nfloat
Attributes

Applies to