SCNPhysicsConeTwistJoint.FrameA SCNPhysicsConeTwistJoint.FrameA Property

Definition

[get: Foundation.Export("frameA", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)]
[set: Foundation.Export("setFrameA:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)]
public virtual SceneKit.SCNMatrix4 FrameA { get; set; }
member this.FrameA : SceneKit.SCNMatrix4 with get, set

Property Value

Applies to